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Summer Kids Camps

past event

June 10, 2019 -
July 19, 2019

9:00 am - 4:00 pm

Camps occur weekly | Monday-Thursday from 9 am - 4 pm

$250

General Admission

$225

KANEKO Members

Unleash your creativity at Summer Kids Camp!

Students will engage with local professionals to learn about the principles and processes of design, creativity, and much more. Each 4-day camp provides a group of 16 students a variety of exciting exercises and activities.

Summer Kids Camps 2019

Video Game Design – 3D Modeling// June 10 – 13
Architecture Design Camp #1// June 17 – 20
Perplexus // June 24 – 27
Video Game Design// July 8 – 11
Architecture Design Camp #2 // July 15 – 18

Camps are for children entering 7th, 8th, and 9th grade. Registration is $250 ($225 for KANEKO Members). Learn more about KANEKO membership HERE. Camp scholarships are available. Please fill out a scholarship form HERE. Each camp includes materials, lunches, a KANEKO Camp t-shirt and a notebook. Camps run Monday – Thursday from 9 AM –4 PM. Members must log into Altru to claim your membership rate.


Video Game Design – 3D Modeling
Dates: June 10 – 13
Instructor: Ian Snyder
Description: Join veteran game developer Ian Snyder to learn how to make 3D environments, models, and animations for games. Over this four-day camp, students will find out how to make the visuals needed for a complete game, as well as how to integrate the visuals into a living game world!

 

Architecture Design Camp #1
Dates: June 17 – 20
Instructor: RDG Team
Description: Throughout this four-day camp, students will participate in visual literacy exercises, walking tours of architecture in Omaha’s Old Market District, 3D modeling and emerging digital technologies, visits to local design firms, physical model prototyping, and architectural communication.

 

PERPLEXUS Camp
Dates: June 24 – 27
Instructor: Michael McGinnis
Description: Learn to design and build your own PERPLEXUS game from Michael McGinnis, the inventor himself! In this four-day camp, learn the history of the labyrinth, and how Perplexus came about. Delve into spatial problem-solving to understand what makes Michael’s 3D labyrinths so complex and engaging. Work out your own designs in simple materials. Then in teams, come up with winning designs using CAD. Towards the end, laser cut and assemble your own masterpieces. Materials and tools used include card stock, craft knives, scissors, glues, thin plywood, 3D modeling software, CNC software, laser-cutting software and equipment.

 

Video Game Design
Dates: July 8 – 11
Instructor: Ian Snyder
Description: Join veteran game developer Ian Snyder in an exciting camp creating a 3D game using the Unity game engine. Students will learn how to make 3D models and integrate them into a game using free software that students can continue to use, even after the camp! Students will also learn how to think like a game designer by creating physical game prototypes, as well as learning about careers in games and interactive media.

 

Architecture Design Camp #2
Dates: July 15 – 18
Instructor: HDR Team
Description: Throughout this 4-day camp, students will participate in visual literacy exercises, walking tours of architecture in Omaha’s Old Market District, 3D modeling and emerging digital technologies, visits to local design firms, physical model prototyping, and architectural communication.

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